Thursday, December 15, 2011

Building Update

Heres an update on the building.
Ive added the normal maps which i created using ndo2.
Its actually a cool program once you get used to the buggyness.
I used a height map to create parallax in the normals.
I also made the window texture reflect the environment.
It looks a bit better now.




Wednesday, December 14, 2011

Post Office Building UDK


A building I have just completed modeling and texturing for an art test.
Rendered in real-time in the UDK.






Monday, October 24, 2011

Beauty

5 hour painting using photo reference. Was a test to gauge my ability to eyeball tone and form. Also wanted to bring a new level of realism into my paintings using refs.


Wednesday, July 27, 2011

Friday, June 24, 2011